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- on exitFrame
- global hand, nugis, self, syu
- if hand = 1 then
- set self to self - 1
- end if
- if hand = 2 then
- set nugis to nugis - 1
- if syu < 5 then
- play frame "smov"
- else
- play frame "slmov"
- end if
- end if
- if hand = 3 then
- set the visible of sprite 26 to 1
- go("syu")
- end if
- go("syu")
- end
-